Hotfix 1 is scheduled for August 16 at 3:00 a.m. PDT / 6:00 a.m. EDT / 11:00 a.m. BST / 12:00 p.m. CEST. The official launch thread says it targets server stability and the server browser, further AMD GPU stability improvements, and extended audio cut-outs on PlayStation 5. At this page's publication time, the update is approved but the complete final patch notes have not been posted. Robotic proximity voice and broader audio/VOIP reports remain under investigation.
Hotfix 1 release time
| Region | Scheduled time | Date |
|---|---|---|
| US Pacific | 3:00 a.m. PDT | August 16 |
| US Eastern | 6:00 a.m. EDT | August 16 |
| United Kingdom | 11:00 a.m. BST | August 16 |
| Central Europe | 12:00 p.m. CEST | August 16 |
| China | 6:00 p.m. CST | August 16 |
| Japan | 7:00 p.m. JST | August 16 |
Team17 says server owners can move to the new build 30 minutes before the public release. The team announced that all platform holders had approved the hotfix, so the intended rollout covers PC, PlayStation 5 and Xbox Series X|S. A scheduled time is not proof that every platform has already finished distributing the update; this page will be revised when the final notes are public.
What Hotfix 1 is confirmed to target
Server stability and the server browser
The official 24-hour update describes more frequent automatic server-list refreshes, full servers hidden from the default list, and an algorithm that prioritises low-ping servers with 80 or fewer players. Full servers can still be shown by changing the filters. The same update says crashes triggered by some RCON broadcasts and NVA tunnels were identified and fixed.
AMD GPU stability
The developers identified fixes and launch parameters that reduced crashes for some affected AMD users and said those changes would be incorporated into the game. That is a stability improvement, not a promise that every AMD crash has been eliminated. Individual crash reports continue to be monitored.
Extended PS5 audio cut-outs
Hotfix 1 includes a fix for the PlayStation 5 issue where game audio could disappear for an extended period. This confirmed repair is platform-specific and should not be confused with every audio or voice-chat complaint.
What is not confirmed as fixed
- Robotic proximity voice: the launch team says this is caused by EOS and remains work with its partners.
- Directional audio and other VOIP reports: these are listed among issues under investigation, without a Hotfix 1 resolution promise.
- Every AMD crash: the announcement promises further stability improvements, not universal elimination of all driver or system-specific crashes.
- Tutorial, visual-quality, keybind, settings and HUD reports: the team is investigating a broader first patch, but has not assigned every item to Hotfix 1.
- Unspecified “additional fixes”: Team17 mentions them but has not published enough detail to list them accurately yet.
What players and server owners should do
- Let your platform download Hotfix 1 after the scheduled release time.
- If a server reports a version mismatch, confirm that both the client and server are on the new build.
- Re-test the exact problem after updating instead of assuming all launch issues share one cause.
- For unresolved crashes, bugs or technical issues, use the Team17 Help Centre or the official support channels named in the launch thread.
Bottom line
Hotfix 1 is a focused launch repair, not the broader first patch. Its clearest benefits are easier server discovery, server stability work, more AMD safeguards and a PS5 audio-dropout fix. Players searching for a robotic voice-chat fix, universal crash cure or complete audio overhaul should wait for a specific confirmation rather than treating the words “audio improvements” as a fix for every symptom.